
Interview with Craig Morrison (part 2 of 4)
Continuing interview with Age of Conan's Game Director!
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The game has been accused of lacking content, especially for high-level players. Can you show us some of the latest additions to the game?
There is one area that has been focused on since launch. I wouldn't say that players felt content lacked for just high-levels. They felt there were gaps in the consistency of content delivery. Not all the level ranges were consistent with one and other. We have tried to address that with Ymir's Pass, a huge playfield that is ai
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